When playing JRPGs (Japanese role-playing games, like my favorite Suikoden II), to provoke is to entice the enemy to attack a certain ally. I initially thought that provoking should be done only to one’s enemies.
But provocations do have a power when used on teammates as well. The risk is that a teammate might feel challenged or offended, but when done right, it can engage discussions and open the floor for creativity and innovation.
Should we always have to be defensive when we encounter provocations from others? Maybe the role of organizations is to offer psychologically-safe spaces so that provocations become an instrument for refining insights instead of verbal weapons to attack the person of another.
Luke 11:47-54. They were listening to what He was saying, hoping to catch something they may use against Him
[DAILY GOSPEL INSIGHTS AND REFLECTION FOR MANAGEMENT AND ORGANIZATION 286: OCTOBER 13, 2022]
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